Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
b191ea8f02dcd0bfefcd88032ec6b2bd39fa54fc
godot/drivers
History
Fabio Alessandrelli 65483d57bf Improvements to scons defined WINVER/_WIN32_WINNT
2017-01-12 17:13:19 +01:00
..
alsa
Fix for the huge audio latency of the SamplePlayer (>200 ms)
2017-01-05 15:36:29 +01:00
convex_decomp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
gl_context
Move glad files to thirdparty dir
2017-01-06 22:42:19 +01:00
gles2
Type renames:
2017-01-11 00:52:51 -03:00
gles3
Unify naming of blendshape / morphtarget into just "Blend Shape"
2017-01-12 08:34:00 -03:00
png
Memory pool vectors (DVector) have been enormously simplified in code, and renamed to PoolVector
2017-01-07 18:26:38 -03:00
pulseaudio
Fix for the huge audio latency of the SamplePlayer (>200 ms)
2017-01-05 15:36:29 +01:00
rtaudio
Fix for the huge audio latency of the SamplePlayer (>200 ms)
2017-01-05 15:36:29 +01:00
unix
Improvements to scons defined WINVER/_WIN32_WINNT
2017-01-12 17:13:19 +01:00
windows
Windows: Define _WIN32_WINRT to 0x0600 (Vista)
2017-01-08 20:41:26 +01:00
xaudio2
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
zlib
style: Fix PEP8 whitespace issues in Python files
2016-11-01 00:35:16 +01:00
register_driver_types.cpp
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
register_driver_types.h
Welcome in 2017, dear changelog reader!
2017-01-01 22:03:33 +01:00
SCsub
Merge remote-tracking branch 'origin/gles3' into gles3-on-master
2017-01-02 21:52:26 +01:00
Powered by Gitea Version: 1.24.5 Page: 222ms Template: 9ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API