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b3453e866beb5ab4a7347ff62ddca268567a97f2
godot
/
scene
T
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Rémi Verschelde
52c1b5fc41
Merge pull request
#43283
from Calinou/color-remove-contrasted
...
Remove `Color.contrasted()` as its behavior is barely useful
2020-11-06 10:17:12 +01:00
..
2d
doc: Sync classref with current source + fixup some bindings
2020-11-04 15:38:26 +01:00
3d
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
animation
Merge pull request
#42703
from RandomShaper/fix_anim_backwards
2020-11-01 15:47:39 +01:00
audio
Add override keywords.
2020-07-10 13:56:54 +01:00
debugger
Refactor MethodBind to use variadic templates
2020-10-18 12:28:44 +02:00
gui
Merge pull request
#43283
from Calinou/color-remove-contrasted
2020-11-06 10:17:12 +01:00
main
Merge pull request
#39635
from Meriipu/master_nodrop
2020-11-03 20:28:11 +01:00
resources
Fix uninitialised variables in the BaseMaterial3D.
2020-11-06 10:17:11 +02:00
register_scene_types.cpp
Implement DirectionalLight2D
2020-11-04 10:03:01 -03:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
scene_string_names.h
Custom Skeleton3DEditorPlugin
2020-05-22 09:54:34 -07:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00