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b406aae790fe8f4cf331fa7fac629b418a674754
godot/scene
History
Juan Linietsky dbcca7bea2 -Removed bizarre code introduced in a 2 years old PR, fixes #3483
2016-01-31 18:09:45 -03:00
..
2d
-Take in consideration canvas layers for GUI input
2016-01-24 10:57:42 -03:00
3d
-Fix crash opening and closing the scene, closes #3491
2016-01-31 15:10:33 -03:00
animation
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
audio
Documented AudioServserSW, EventPlayer and EventStream*. Corrections on AudioServer and Sample.
2016-01-21 01:17:17 +01:00
gui
-Removed bizarre code introduced in a 2 years old PR, fixes #3483
2016-01-31 18:09:45 -03:00
io
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
main
-Fix crash opening and closing the scene, closes #3491
2016-01-31 15:10:33 -03:00
resources
-Increment resources total in scene format text, fixes #3506
2016-01-29 08:51:51 -03:00
register_scene_types.cpp
-Ability to retrieve state data from PackedScene, closes #3413
2016-01-23 12:01:42 -03:00
register_scene_types.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.cpp
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
scene_string_names.h
Update copyright to 2016 in headers
2016-01-01 11:50:53 -02:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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