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b41ba331d470ccd025afc27c2ee110de302b2017
godot
/
servers
/
rendering
/
renderer_rd
/
forward_mobile
T
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Rémi Verschelde
64d7ce2a6e
Merge pull request
#68628
from clayjohn/shadows
...
Implement is_animated and casts_shadows
2022-11-15 10:27:29 +01:00
..
render_forward_mobile.cpp
Implement is_animated and casts_shadows
2022-11-13 14:09:21 -08:00
render_forward_mobile.h
Use radial distance for making LOD decisions.
2022-10-12 07:21:42 -06:00
scene_shader_forward_mobile.cpp
Merge pull request
#68628
from clayjohn/shadows
2022-11-15 10:27:29 +01:00
scene_shader_forward_mobile.h
Implement is_animated and casts_shadows
2022-11-13 14:09:21 -08:00
SCsub
Create mobile renderer
2021-05-03 21:54:11 +10:00