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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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b484d5c2d874a300954c8f4cd45272f0b1fb93fa
godot/scene
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Juan Linietsky b484d5c2d8 Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
2018-05-07 15:44:27 -03:00
..
2d
Add no-blend canvas item render_mode
2018-05-07 22:41:12 +10:00
3d
Revert "Fix Sprite3D's incorrect behavior when using AtlasTextures."
2018-05-07 15:44:27 -03:00
animation
Added "play_backwards" to the list o functions to autocomplete.
2018-05-07 12:28:55 -03:00
audio
Merge pull request #15910 from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Merge pull request #18122 from olivergs/wip/rtl-content-height
2018-05-07 14:53:43 +02:00
main
Merge pull request #18524 from BastiaanOlij/keep_3d_linear
2018-05-07 09:24:39 -03:00
resources
Merge pull request #18146 from mjtorn/gh-mjtorn-rtl-shadow
2018-05-05 07:01:04 +02:00
register_scene_types.cpp
WIP Polygon2D weight editing
2018-05-02 11:01:12 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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