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b568b06970fe6d63977d9b6e09a0dfbf5523feba
godot/drivers/d3d12
History
Skyth b568b06970 Fix D3D12 not checking for fullscreen clear region correctly.
2025-10-06 16:56:05 +03:00
..
d3d12_godot_nir_bridge.h
Core: Modernize C headers with C++ equivalents
2025-05-02 08:23:01 -05:00
d3d12_hooks.cpp
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12_hooks.h
Add support for Direct3D 12 OpenXR backend.
2025-04-19 20:39:33 -07:00
d3d12ma.cpp
D3D12: Silence -Wmaybe-uninitialized warning in D3D12MemAlloc
2025-05-14 16:20:53 +02:00
dxil_hash.cpp
CI: Add MinGW/GCC build to Windows GHA
2024-10-10 10:10:55 -05:00
dxil_hash.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
rendering_context_driver_d3d12.cpp
SCons: Revert Mesa includes to CPPPATH
2025-08-18 13:37:46 -05:00
rendering_context_driver_d3d12.h
Move server files into their subfolders
2025-09-30 19:39:39 -07:00
rendering_device_driver_d3d12.cpp
Fix D3D12 not checking for fullscreen clear region correctly.
2025-10-06 16:56:05 +03:00
rendering_device_driver_d3d12.h
Merge pull request #110360 from zorbathut/pr/memorybarrierrename
2025-09-17 11:34:15 -05:00
rendering_shader_container_d3d12.cpp
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
rendering_shader_container_d3d12.h
Renderer: Move reflect_spirv to RenderingShaderContainer
2025-09-30 06:40:14 +10:00
SCsub
SCons: Revert Mesa includes to CPPPATH
2025-08-18 13:37:46 -05:00
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