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b616c728d7489fe55bedabc63b8a40c044b2dfbf
godot
/
modules
/
gdnavigation
T
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Rémi Verschelde
3a4c128f07
Merge pull request
#36551
from AndreaCatania/navigation_destruction_flush
...
Flushes commands just before the navigation server is destroyed
2020-02-26 10:09:43 +01:00
..
config.py
…
gd_navigation_server.cpp
Flushes commands just before the navigation server is destroyed
2020-02-26 09:42:51 +01:00
gd_navigation_server.h
Flushes commands just before the navigation server is destroyed
2020-02-26 09:42:51 +01:00
nav_map.cpp
Fixed remove region method.
2020-02-24 18:09:14 +01:00
nav_map.h
Added utility functions to the new NavigationServer:
2020-02-18 17:12:45 +01:00
nav_region.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
nav_region.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
nav_rid.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
nav_utils.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
navigation_mesh_editor_plugin.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
navigation_mesh_editor_plugin.h
…
navigation_mesh_generator.cpp
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
navigation_mesh_generator.h
PoolVector is gone, replaced by Vector
2020-02-18 10:10:36 +01:00
register_types.cpp
…
register_types.h
…
rvo_agent.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
rvo_agent.h
Vulkan: Move thirdparty code out of drivers, style fixes
2020-02-11 14:08:44 +01:00
SCsub
…