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b627fcd2cd4f23dce32a1b279e82f263f4be0df1
godot
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scene
T
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Rémi Verschelde
fc00a83901
Merge pull request
#50262
from nekomatata/convex-hull-simplification
...
Options to clean/simplify convex hull generated from mesh
2021-07-12 22:15:40 +02:00
..
2d
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
3d
Options to clean/simplify convex hull generated from mesh
2021-07-07 12:14:12 -07:00
animation
Use PROPERTY_USAGE_NONE instead of 0 for no property usage
2021-07-01 14:13:27 -04:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Merge pull request
#49719
from LightningAA/rename-node-is-ancestor-of
2021-06-29 12:07:25 +02:00
gui
Add cache to color picker for presets
2021-07-07 14:17:44 -04:00
main
[Net] Rename NetworkedMultiplayerPeer to MultiplayerPeer.
2021-07-12 16:36:34 +02:00
resources
Merge pull request
#50262
from nekomatata/convex-hull-simplification
2021-07-12 22:15:40 +02:00
register_scene_types.cpp
Merge pull request
#50149
from Chaosus/vs_curve3d
2021-07-11 12:36:56 +03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Fix editor suffixes and degrees conversion
2021-06-30 12:38:25 -03:00
scene_string_names.h
Remove clips_input() method and use clip_content
2021-06-25 15:46:37 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00