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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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b628912af0bd78e892b5609efdfb231478713919
godot/scene
History
Marcel Admiraal b628912af0 Rename Rect2 and Rect2i grow_margin() to grow_side()
2020-12-28 12:47:33 +00:00
..
2d
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
3d
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
animation
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
main
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
resources
Rename Rect2 and Rect2i grow_margin() to grow_side()
2020-12-28 12:47:33 +00:00
register_scene_types.cpp
Rename the TextureProgress node to TextureProgressBar
2020-12-14 21:35:13 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
scene_string_names.h
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
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