Files
godot/doc
diddykonga 78dc608aa8 Change 'find_node' to 'find_nodes' and Add 'type' parameter
Changed 'find_node' to 'find_nodes' which now returns an 'TypedArray<Node>', as well as Added a 'type' parameter to match against specific node types, which supports inheritance.
2022-02-17 01:44:13 -06:00
..
2022-02-10 12:30:19 +01:00
2022-02-15 00:03:31 +01:00