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b8ce726dd0bbd0a6cf3f6088b5fec252c92b45fd
godot/scene
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Michael Alexsander b8ce726dd0 Small fixes for TabContainer
2022-03-31 16:43:09 -03:00
..
2d
Fix that collision objects ignore canvas transform
2022-03-31 16:07:05 +02:00
3d
Merge pull request #59644 from akien-mga/template-no-editor-dep
2022-03-28 23:35:51 +02:00
animation
String: Remove TTR and DTR defines in non-tools build
2022-03-28 20:26:35 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
gui
Small fixes for TabContainer
2022-03-31 16:43:09 -03:00
main
Make vararg method bind no return and return
2022-03-30 11:43:12 +02:00
multiplayer
Remove VARIANT_ARG* macros
2022-03-09 18:39:13 +01:00
resources
Add PortableCompressedTexture
2022-03-30 10:39:41 +02:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
register_scene_types.cpp
Add PortableCompressedTexture
2022-03-30 10:39:41 +02:00
register_scene_types.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.cpp
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
scene_string_names.h
Update copyright statements to 2022
2022-01-03 21:27:34 +01:00
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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