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ba66c478c0cd0f279366cc7fa6d263812ef20587
godot/main
History
Lukas Tenbrink b5c31ebb41 Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
..
app_icon.png
…
main_builders.py
SCons: Remove run_in_subprocess dependency
2024-03-11 13:20:09 -05:00
main_timer_sync.cpp
Fixed Timestep Interpolation (3D)
2024-07-07 22:15:23 +02:00
main_timer_sync.h
…
main.cpp
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
main.h
Cleanup Android input on render thread settings
2024-07-09 09:15:18 -07:00
performance.cpp
Remove unnecessary _3D_DISABLED checks in Performance
2024-11-08 11:49:47 +08:00
performance.h
Implement asynchronous transfer queues, thread guards on RenderingDevice. Add ubershaders and rework pipeline caches for Forward+ and Mobile.
2024-10-02 15:11:58 -03:00
SCsub
SCons: Add unobtrusive type hints in SCons files
2024-09-25 09:34:35 -05:00
splash.png
…
steam_tracker.cpp
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
2024-05-31 11:01:02 +03:00
steam_tracker.h
Enable optional minimal SteamAPI integration for usage time tracking (editor only).
2024-05-31 11:01:02 +03:00
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