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ba8e7efc2bba979e2d2be046b5d975dbd7846d35
godot/scene
History
Rémi Verschelde ba8e7efc2b Merge pull request #38298 from ThakeeNathees/file-dialog-autocomplete-fix
2022-07-04 10:10:47 +02:00
..
2d
Merge pull request #62677 from akien-mga/particles-fix-warnings-update
2022-07-03 18:42:51 +02:00
3d
Use custom key structs, instead of raw hashes for the Label3D and TextMesh, to avoid potential hash collisions.
2022-07-04 09:47:49 +03:00
animation
Merge pull request #62510 from MinusKube/animation-reset-crash
2022-06-29 10:19:33 +02:00
audio
Use suffixes for units in nodes and resources
2022-05-19 14:34:27 -05:00
debugger
Remake resource thread safety and API
2022-06-22 13:46:46 +02:00
gui
Fix FileDialog file name autocompletion with filters
2022-07-04 01:26:34 +02:00
main
Add an underscore to internal group names as per engine policy
2022-07-01 20:16:25 +02:00
multiplayer
Add suffixes to all nodes and resources
2022-06-11 09:41:05 -05:00
resources
Use custom key structs, instead of raw hashes for the Label3D and TextMesh, to avoid potential hash collisions.
2022-07-04 09:47:49 +03:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
implement bone renamer in importer
2022-07-01 03:55:28 +09:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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