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bb30c8377c3a49edeb025ec797bd2e2fecdc179d
godot/scene
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Rémi Verschelde d5db0e5032 Merge pull request #81218 from bruvzg/_temp_fs
[Native File Dialogs] Improve filter list handling, add selected filter to the callback.
2023-10-04 15:34:16 +02:00
..
2d
Fix notification thread guards
2023-10-02 19:31:54 +03:00
3d
Fix notification thread guards
2023-10-02 19:31:54 +03:00
animation
Tweak AnimationPlayer speed scale property hint to make dragging useful
2023-10-01 13:23:31 -05:00
audio
Add a bus_renamed AudioServer signal
2023-09-15 13:02:03 +03:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request #81218 from bruvzg/_temp_fs
2023-10-04 15:34:16 +02:00
main
Merge pull request #80752 from bitsawer/fix_thread_guard
2023-10-03 17:13:08 +02:00
resources
Merge pull request #82712 from bruvzg/font_collection_name_select
2023-10-03 17:27:06 +02:00
theme
Make GraphEdit toolbar more customizable
2023-10-02 13:43:08 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
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