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bb331d85b8a2200207e36a7a41b2cb0c88b438a2
godot/platform
History
bruvzg e337eecd17 Fix MinGW cross-build
2018-03-15 17:29:55 +02:00
..
android
Properly closing all files in Python code
2018-03-11 14:55:50 +01:00
haiku
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
iphone
fix iOS build - error due to GLES2 missing include (with the advice from bruvzg[m] on irc)
2018-03-13 10:42:23 +01:00
javascript
Check only for WebGL 1.0, move test to HTML file
2018-03-15 04:04:24 +01:00
osx
Improved error checking at EditorExportPlatformPC::export_project
2018-03-06 14:23:17 -03:00
server
SCons: Fix linking system pcre2 on server platform
2018-03-04 13:46:54 +01:00
uwp
Added missing import BoolVariable
2018-03-15 22:35:44 +11:00
windows
Fix MinGW cross-build
2018-03-15 17:29:55 +02:00
x11
Explicitly set OpenGL profile to core (X11, Windows).
2018-03-06 15:53:30 +02:00
register_platform_apis.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
SCsub
Properly closing all files in Python code
2018-03-11 14:55:50 +01:00
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