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godot/scene
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Juan Linietsky 97fe073f33 Merge pull request #2933 from TheHX/pr-shader-loader
Fix shader loading, making possible load .shd and .sgp from editor
2015-12-12 17:36:52 -03:00
..
2d
ability to set occluder mask in tilemap, fixes #3025
2015-12-12 10:45:31 -03:00
3d
Merge branch 'master' of https://github.com/godotengine/godot
2015-12-08 17:48:03 -03:00
animation
-Display on animation editor which keys are invalid and which tracks are unresolved
2015-12-05 14:18:22 -03:00
audio
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
gui
added rotation and scale support to gui controls
2015-12-12 13:54:26 -03:00
io
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
main
better unique name resolution, as suggested i #3017
2015-12-08 11:33:30 -03:00
resources
Merge pull request #2933 from TheHX/pr-shader-loader
2015-12-12 17:36:52 -03:00
register_scene_types.cpp
-work in progress resourceparser and .tscn parser. Still non-functional
2015-11-24 10:42:05 -03:00
register_scene_types.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
scene_string_names.cpp
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
scene_string_names.h
Several performance improvements, mainly in loading and instancing scenes and resources.
2015-06-29 00:29:49 -03:00
SCsub
Cosmetic fixes to SCons buildsystem
2015-11-01 20:53:26 +01:00
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