Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
bbd8f2c1b42fbf800ae4703c3c68c4faef114331
godot/scene
T
History
Artem Varaksa d35e486228 Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
..
2d
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
3d
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
animation
Remove duplicate "autoplay" property
2018-01-25 16:17:35 +02:00
audio
Merge pull request #15910 from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
main
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
resources
Merge pull request #15523 from Nutriz/change_primmesh_accuracy_value
2018-02-14 17:05:19 +01:00
register_scene_types.cpp
BMFont loading direct support from .fnt files.
2018-01-16 17:58:04 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
Powered by Gitea Version: 1.26.1 Page: 219ms Template: 5ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API