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bbdb6cf16ead5138bb18cbf435cdecd63bc7d4ab
godot
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scene
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Rémi Verschelde
c0137db762
Merge pull request
#20665
from SaracenOne/animation_tree_control
...
Add method to manually advance AnimationTree and manual process mode.
2018-08-14 15:54:20 +02:00
..
2d
Merge pull request
#20587
from groud/fix_2deditor_scrollable_zone
2018-08-13 09:03:34 +02:00
3d
Expose PhysicalBone::get_bone_id() to c#/gdscript
2018-08-12 19:29:51 +01:00
animation
Merge pull request
#20665
from SaracenOne/animation_tree_control
2018-08-14 15:54:20 +02:00
audio
Improved stream paused fade code
2018-07-09 21:58:33 -03:00
gui
Merge pull request
#20876
from ttencate/cursor_blink
2018-08-14 15:42:19 +02:00
main
Fixed process priority
2018-08-04 14:51:44 +02:00
resources
Fix comments indentation
2018-08-14 14:30:15 +02:00
register_scene_types.cpp
Added proper import support for 3D and Array textures
2018-08-06 14:56:06 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Expose _clips_input as a virtual function,
closes
#15358
2018-07-29 12:48:17 -03:00
scene_string_names.h
Expose _clips_input as a virtual function,
closes
#15358
2018-07-29 12:48:17 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00