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bbf6d645fb324ce73cb3a0141dc508a83f66bd00
godot
/
scene
T
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Rémi Verschelde
4effadc0ba
Merge pull request
#48696
from madmiraal/fix-48692
...
Fix `InputMap.action_erase_event()` failing to erase events correctly.
2021-06-20 00:29:42 +02:00
..
2d
Merge pull request
#49475
from nekomatata/kinematic-collision-rid
2021-06-18 12:32:26 +02:00
3d
Use double-sided material for RayCast3D
2021-06-19 05:05:58 +02:00
animation
Add PROPERTY_USAGE_NONE and use it
2021-06-17 19:10:26 -04:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Rename Transform to Transform3D in core
2021-06-03 07:30:01 -04:00
gui
Merge pull request
#48696
from madmiraal/fix-48692
2021-06-20 00:29:42 +02:00
main
Add PROPERTY_USAGE_NONE and use it
2021-06-17 19:10:26 -04:00
resources
Make LineShape2D normal point upwards by default
2021-06-18 09:14:06 -07:00
register_scene_types.cpp
Rename VisibilityNotifierXD to VisibleOnScreenNotifierXD
2021-06-16 22:01:39 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Merge pull request
#49526
from Chaosus/fix_textureregion_errors
2021-06-13 14:44:50 +02:00
scene_string_names.h
Merge pull request
#49526
from Chaosus/fix_textureregion_errors
2021-06-13 14:44:50 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00