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godot/core/extension/gdextension_resource_format.cpp
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2026-03-27 07:16:20 -04:00

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/**************************************************************************/
/* gdextension_resource_format.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "gdextension_resource_format.h"
#include "core/extension/gdextension_manager.h"
#include "core/object/class_db.h"
Ref<Resource> GDExtensionResourceLoader::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
// We can't have two GDExtension resource object representing the same library, because
// loading (or unloading) a GDExtension affects global data. So, we need reuse the same
// object if one has already been loaded (even if caching is disabled at the resource
// loader level).
GDExtensionManager *manager = GDExtensionManager::get_singleton();
if (manager->is_extension_loaded(p_path)) {
return manager->get_extension(p_path);
}
Ref<GDExtension> lib;
Error err = load_gdextension_resource(p_path, lib);
if (err != OK && r_error) {
// Errors already logged in load_gdextension_resource().
*r_error = err;
}
return lib;
}
void GDExtensionResourceLoader::get_recognized_extensions(List<String> *p_extensions) const {
p_extensions->push_back("gdextension");
}
bool GDExtensionResourceLoader::handles_type(const String &p_type) const {
return p_type == "GDExtension";
}
String GDExtensionResourceLoader::get_resource_type(const String &p_path) const {
if (p_path.has_extension("gdextension")) {
return "GDExtension";
}
return "";
}
Error GDExtensionResourceLoader::load_gdextension_resource(const String &p_path, Ref<GDExtension> &p_extension) {
ERR_FAIL_COND_V_MSG(p_extension.is_valid() && p_extension->is_library_open(), ERR_ALREADY_IN_USE, "Cannot load GDExtension resource into already opened library.");
GDExtensionManager *extension_manager = GDExtensionManager::get_singleton();
GDExtensionManager::LoadStatus status = extension_manager->load_extension(p_path);
if (status != GDExtensionManager::LOAD_STATUS_OK && status != GDExtensionManager::LOAD_STATUS_ALREADY_LOADED) {
// Errors already logged in load_extension().
return FAILED;
}
p_extension = extension_manager->get_extension(p_path);
return OK;
}
#ifdef TOOLS_ENABLED
void GDExtensionResourceLoader::get_classes_used(const String &p_path, HashSet<StringName> *r_classes) {
Ref<GDExtension> gdext = ResourceLoader::load(p_path);
if (gdext.is_null()) {
return;
}
for (const StringName class_name : gdext->get_classes_used()) {
if (ClassDB::class_exists(class_name)) {
r_classes->insert(class_name);
}
}
}
#endif // TOOLS_ENABLED