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bc2b1696e6bbe2cd50c65be81ee2bed71ea7cf9e
godot/platform/x11
History
Juan Linietsky 586e482a98 -Fix parsing of comments in VariantParser, fixes #3175
2015-12-31 10:25:21 -03:00
..
export
Set the default Linux extension to nothing.
2015-01-15 13:00:33 -05:00
context_gl_x11.cpp
Fixing memory leaks
2015-10-25 22:15:56 +08:00
context_gl_x11.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
detect.py
Check pkg-config for libudev and enable gamepad code only if found. Linux only for now
2015-12-21 22:39:03 +01:00
godot_x11.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
joystick_linux.cpp
Check pkg-config for libudev and enable gamepad code only if found. Linux only for now
2015-12-21 22:39:03 +01:00
joystick_linux.h
Check pkg-config for libudev and enable gamepad code only if found. Linux only for now
2015-12-21 22:39:03 +01:00
key_mapping_x11.cpp
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
key_mapping_x11.h
Updated copyright year in all headers
2015-04-18 14:38:54 -03:00
logo.png
GODOT IS OPEN SOURCE
2014-02-09 22:10:30 -03:00
os_x11.cpp
-Fix parsing of comments in VariantParser, fixes #3175
2015-12-31 10:25:21 -03:00
os_x11.h
Check pkg-config for libudev and enable gamepad code only if found. Linux only for now
2015-12-21 22:39:03 +01:00
platform_config.h
Include stdlib.h for alloca() on OpenBSD
2015-11-20 23:35:53 +03:00
SCsub
Better gamepad support
2015-12-18 06:12:53 +01:00
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