Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
bc7e68dfd12bdbb243dda6f7a138acf51328107d
godot/modules/gltf/editor
History
Jens Pitkanen 4808c25c2e Fix light values on blend import when using non-physical light units
2025-08-15 21:30:08 +03:00
..
editor_import_blend_runner.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_import_blend_runner.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
editor_scene_exporter_gltf_plugin.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_scene_exporter_gltf_plugin.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
editor_scene_exporter_gltf_settings.cpp
Merge pull request #93722 from aaronfranke/gltf-khr-node-visibility
2025-04-24 17:18:51 -05:00
editor_scene_exporter_gltf_settings.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
editor_scene_importer_blend.cpp
Fix light values on blend import when using non-physical light units
2025-08-15 21:30:08 +03:00
editor_scene_importer_blend.h
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_scene_importer_gltf.cpp
GLTF: Don't collapse non-joint leaf nodes when importing skeletons
2025-06-08 14:47:37 -07:00
editor_scene_importer_gltf.h
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
Powered by Gitea Version: 1.24.5 Page: 262ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API