This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
bcbd480c32f7c9a6fdaad297ef1fbb8fa5fa12ee
godot
/
scene
T
History
Rémi Verschelde
8dc12135e4
Merge pull request
#48376
from rafallus/fix_surfacetool_crash_master
...
Check input mesh is valid in SurfaceTool methods (master)
2021-05-07 00:58:20 +02:00
..
2d
TileMap::world_to_map Ensure half offset is added according to the returned value
2021-05-02 23:34:51 +02:00
3d
Fix documentation following implementation of particle trails
2021-05-01 13:12:31 +01:00
animation
Use Array for node configuration warnings
2021-04-11 23:25:38 -05:00
audio
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
debugger
Fixes small typos and grammar correction
2021-03-12 19:05:16 +05:30
gui
Merge pull request
#34840
from Calinou/colorpicker-display-old-color
2021-05-06 23:55:47 +02:00
main
Tweak CanvasItem/material sampling property hints for readability
2021-05-06 03:05:37 +02:00
resources
Merge pull request
#48376
from rafallus/fix_surfacetool_crash_master
2021-05-07 00:58:20 +02:00
register_scene_types.cpp
Implement Particle Trails
2021-04-30 17:38:02 -03:00
register_scene_types.h
Update copyright statements to 2021
2021-01-01 20:19:21 +01:00
scene_string_names.cpp
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
scene_string_names.h
Scene: Remove unused
mesh_materials
StringNames
2021-04-15 13:02:10 +02:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00