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Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
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bcd73fc00a913babb501dd119d3d833aceaf88da
godot/main
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Wilson E. Alvarez d11c1afc04 Rename String::is_rel_path to String::is_relative_path
2021-08-29 20:41:29 -04:00
..
app_icon.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2018-06-28 19:17:41 +02:00
main_builders.py
Tweak the editor splash screen color to better match the default theme
2021-03-17 22:57:35 +01:00
main_timer_sync.cpp
Rename iterations_per_second to physics_ticks_per_second
2021-08-11 02:37:02 +02:00
main_timer_sync.h
Rename iterations_per_second to physics_ticks_per_second
2021-08-11 02:37:02 +02:00
main.cpp
Rename String::is_rel_path to String::is_relative_path
2021-08-29 20:41:29 -04:00
main.h
Add project setting for agile input event flushing
2021-08-13 11:45:50 +02:00
performance.cpp
Use doubles for time everywhere in Timer/SceneTree
2021-07-26 02:00:48 -04:00
performance.h
Use doubles for time everywhere in Timer/SceneTree
2021-07-26 02:00:48 -04:00
SCsub
Fix new black style check failures in various files.
2020-08-21 16:51:30 +01:00
splash_editor.png
Update AUTHORS and DONORS list
2020-10-28 14:06:22 +01:00
splash.png
Optimize images losslessly using oxipng -o6 --strip all --zopfli
2019-10-12 23:23:33 +02:00
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