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godot/scene
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Rémi Verschelde 46c4068821 Merge pull request #77170 from lawnjelly/scu_build_master
Add support for single compilation unit builds
2023-06-06 17:58:09 +02:00
..
2d
Check for null in set_pattern()
2023-05-24 16:43:29 +02:00
3d
Fix adding bones with the same name after calling Skeleton3D.clear_bones()
2023-06-05 11:55:09 +02:00
animation
Single Compilation Unit build.
2023-06-06 15:36:51 +01:00
audio
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
2023-02-17 14:06:55 +01:00
debugger
Refresh filesystem when saving remote branch
2023-03-24 19:38:08 +01:00
gui
Merge pull request #77170 from lawnjelly/scu_build_master
2023-06-06 17:58:09 +02:00
main
Merge pull request #77763 from RedworkDE/warning-dialog-crash
2023-06-06 12:19:25 +02:00
resources
Single Compilation Unit build.
2023-06-06 15:36:51 +01:00
theme
…
property_utils.cpp
…
property_utils.h
…
register_scene_types.cpp
Don't disable Material and PlaceholderMaterial when disable_3d=yes
2023-05-30 11:44:21 +02:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
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