This website requires JavaScript.
Explore
Help
Sign In
noahbackus
/
godot
Watch
1
Star
0
Fork
0
You've already forked godot
Code
Issues
Pull Requests
Actions
Packages
Projects
Releases
2
Wiki
Activity
Files
bcee65284e5852b77dbfa0ae8fdf2e47bd6dcf81
godot
/
scene
T
History
Rémi Verschelde
60570a5e60
PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce
...
And don't save physics_material_override if null.
2018-09-02 15:08:43 +02:00
..
2d
PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce
2018-09-02 15:08:43 +02:00
3d
PhysicsBody: Don't create PhysicsMaterial override for default friction/bounce
2018-09-02 15:08:43 +02:00
animation
Add missing copyright headers
2018-08-29 22:41:17 +02:00
audio
Restrict set_pitch_scale to positive scales for AudioStreamPlayer*
2018-08-22 00:11:53 +02:00
gui
Change some instances of args named "ev" to "event"
2018-09-01 17:03:41 -03:00
main
Improve ClassDB information for some some signal parameters
2018-09-01 18:05:51 +08:00
resources
Tileset: Bind autotile_set_size()/get_size().
2018-08-30 20:56:38 +02:00
register_scene_types.cpp
Ported CPU particles to 2D
2018-08-29 16:48:55 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Massive rewrite to AnimationTree. Many APIs changed in order to:
2018-08-20 13:39:16 -03:00
scene_string_names.h
Massive rewrite to AnimationTree. Many APIs changed in order to:
2018-08-20 13:39:16 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00