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bd0b7003e0ab9aececa38cbe5d97e2ce2eb3946a
godot/core/object
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Marcel Admiraal 5b937d493f Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
..
callable_method_pointer.cpp
…
callable_method_pointer.h
Remove empty lines around braces with the formatting script
2020-11-16 23:38:11 -05:00
class_db.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
class_db.h
…
message_queue.cpp
…
message_queue.h
…
method_bind.cpp
…
method_bind.h
Core: Always enable ptrcall, remove PTRCALL_ENABLED define
2020-11-25 14:08:17 +01:00
object_id.h
…
object.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
object.h
Make property_list_changed_notify protected in Object
2020-12-10 14:27:41 +02:00
reference.cpp
…
reference.h
Core: Always enable ptrcall, remove PTRCALL_ENABLED define
2020-11-25 14:08:17 +01:00
script_language.cpp
Rename empty() to is_empty()
2020-12-28 10:39:56 +00:00
script_language.h
Cleanup unused engine code
2020-12-09 12:12:36 +01:00
SCsub
…
undo_redo.cpp
Add animation reset track feature
2020-12-20 12:45:08 +01:00
undo_redo.h
Extend UndoRedo handling of Resource to every Reference
2020-12-20 10:59:23 +01:00
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