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bd13e820803430734f7e05f8a6d88638025b1ff0
godot/modules/gdscript/language_server
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bruvzg 80b8eff6aa [Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
..
gdscript_extend_parser.cpp
[Complex Test Layouts] Change String to use UTF-32 encoding on all platforms.
2020-09-03 19:56:24 +03:00
gdscript_extend_parser.h
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
gdscript_language_protocol.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_protocol.h
GDScript LSP: Fix wrong error checks added in #39385
2020-06-15 09:51:56 +02:00
gdscript_language_server.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_language_server.h
Allow enable/disable threading for LSP server
2020-01-11 23:50:32 +08:00
gdscript_text_document.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_text_document.h
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_workspace.cpp
Reenable GDScript LSP server
2020-07-20 11:38:40 -03:00
gdscript_workspace.h
fix: Return only scenes for script owners on LSP completion
2020-03-07 09:17:25 -03:00
lsp.hpp
Fix incorrect capabilities notification in LSP
2020-05-15 23:55:49 +02:00
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