Files
godot/scene/gui
Eric M 471f7f1a75 Fixed implementation of RTL remove_line(), which fixed issues in EditorLog.
There were some issues in RichTextLabel `remove_line()` method, where items were not correctly removed, and line decremending for items in later lines was not correctly done.
This also fixed several headaches with EditorLog, which relied on the `remove_line()` method for collapsing of duplicate messages. The fix to RTL also fixed the issues with EditorLog.

Fixes #49030
2021-05-26 15:08:13 +10:00
..
2021-03-22 12:16:40 -03:00
2021-03-22 12:16:40 -03:00
2021-03-25 20:08:38 +09:00
2021-05-04 04:38:08 -04:00
2021-02-10 19:31:24 -03:00
2021-01-01 20:19:21 +01:00
2021-01-01 20:19:21 +01:00
2021-01-01 20:19:21 +01:00
2021-01-01 20:19:21 +01:00
2021-01-01 20:19:21 +01:00
2021-04-05 08:52:21 +02:00
2021-04-05 08:52:21 +02:00
2021-03-30 16:11:35 +02:00