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godot/scene
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Rémi Verschelde 238a78f13f Fix compiling SkeletonIK with disable_3d
Fixes #20825.
2018-08-19 12:09:41 +02:00
..
2d
Lift 1440 limit in rotation_degrees hint range
2018-08-16 14:36:38 +02:00
3d
Expose PhysicalBone::get_bone_id() to c#/gdscript
2018-08-12 19:29:51 +01:00
animation
Fix compiling SkeletonIK with disable_3d
2018-08-19 12:09:41 +02:00
audio
Improved stream paused fade code
2018-07-09 21:58:33 -03:00
gui
Bind ItemList's item_custom_fg_color methods
2018-08-17 13:46:33 +02:00
main
Lift 1440 limit in rotation_degrees hint range
2018-08-16 14:36:38 +02:00
resources
Change PhysicsMaterial extension to phymat
2018-08-16 19:19:23 +02:00
register_scene_types.cpp
Fix compiling SkeletonIK with disable_3d
2018-08-19 12:09:41 +02:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Expose _clips_input as a virtual function, closes #15358
2018-07-29 12:48:17 -03:00
scene_string_names.h
Expose _clips_input as a virtual function, closes #15358
2018-07-29 12:48:17 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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