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be6399ddac4557ebd92f0974aabfe2ab48d93226
godot/editor/run
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Michael Alexsander 4e06e305bf Fix speed being reset when it shouldn't in the game editor
2026-01-13 15:00:25 -03:00
..
editor_run_bar.cpp
Add missing hover indication to movie maker button
2025-12-10 11:04:25 +04:00
editor_run_bar.h
Update the shortcuts for 'run the current scene' and 'run specific scene' so they trigger the last selected XR mode option
2025-12-01 00:25:30 -08:00
editor_run_native.cpp
Refactor debugging on a device with DAP - now possible with all device types
2025-11-11 22:54:01 +01:00
editor_run_native.h
…
editor_run.cpp
Fix verbose running message
2025-10-24 23:18:55 +02:00
editor_run.h
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embedded_process.cpp
EmbeddedProcess: Fix invalid deferred call
2025-12-01 18:22:19 +01:00
embedded_process.h
Remove #include "scene/main/timer.h" from control.h
2025-10-05 14:41:06 +09:00
game_view_plugin.cpp
Fix speed being reset when it shouldn't in the game editor
2026-01-13 15:00:25 -03:00
game_view_plugin.h
Fix gray bar of embed game window in Windows
2026-01-11 11:14:07 +03:00
run_instances_dialog.cpp
Improve spacing in trees showing table data in modern theme
2026-01-12 00:01:49 +04:00
run_instances_dialog.h
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