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godot/modules/gdnative
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Emmanuel Leblond d17951f57e [GDnative] Add string_name api
2017-10-08 16:47:10 +02:00
..
gdnative
[GDnative] Add string_name api
2017-10-08 16:47:10 +02:00
include
[GDnative] Add string_name api
2017-10-08 16:47:10 +02:00
nativescript
Enhance iOS export
2017-09-26 00:18:08 +07:00
config.py
Fix GDNative API generator after changes to MethodBind
2017-08-30 10:45:10 +07:00
gd_native_library_editor.cpp
Added the set/get_setting function in Editor/Project settings. Renamed has() to has_setting. Fixes #11844
2017-10-05 15:34:34 -03:00
gd_native_library_editor.h
Apply clang-format again to recent changes
2017-09-16 19:48:45 +02:00
gdnative_api.json
[GDnative] Add string_name api
2017-10-08 16:47:10 +02:00
gdnative.cpp
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
2017-10-03 09:48:52 +02:00
gdnative.h
[GDnative] replace gdnative_api_struct.h by a json-based autogenerated system
2017-10-03 09:48:52 +02:00
register_types.cpp
Apply clang-format again to recent changes
2017-09-16 19:48:45 +02:00
register_types.h
Use HTTPS URL for Godot's website in the headers
2017-08-27 14:16:55 +02:00
SCsub
Store GDNative API in array instead of dictionary
2017-10-07 20:17:12 +02:00
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