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bee5de61deff699317e2be46faadd9cd8aee95f8
godot
/
modules
/
gltf
/
editor
History
Rémi Verschelde
ba8a155551
Merge pull request
#98909
from demolke/master
...
GLTF: Don't duplicate textures when importing blend files
2025-01-06 22:46:44 +01:00
..
editor_import_blend_runner.cpp
…
editor_import_blend_runner.h
…
editor_scene_exporter_gltf_plugin.cpp
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
editor_scene_exporter_gltf_plugin.h
Rename internal EditorPlugin icon/name to match exposed methods
2024-12-15 17:31:01 -08:00
editor_scene_exporter_gltf_settings.cpp
Add contains_char() for single-character 'contains' calls.
2024-12-06 20:23:35 +01:00
editor_scene_exporter_gltf_settings.h
GLTF: Preserve node visibility on import
2024-11-05 19:06:08 -08:00
editor_scene_importer_blend.cpp
Merge pull request
#98385
from RandomShaper/thread_yield
2024-12-20 23:56:39 +01:00
editor_scene_importer_blend.h
…
editor_scene_importer_gltf.cpp
GLTF: Don't duplicate textures when importing blend files
2024-12-18 21:24:18 +01:00
editor_scene_importer_gltf.h
…