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bf65bf0bbd71a210698b6fe97f75aedde13d747d
godot/servers/rendering/renderer_rd/shaders/forward_clustered
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Juan Manuel Costello 5dc25db6da Fix lightmap dynamic objects with physical lights
2025-07-17 20:58:03 -03:00
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best_fit_normal.glsl
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integrate_dfg.glsl
Replace BRDF approximation with a DFG LUT
2025-05-08 10:23:35 -06:00
scene_forward_clustered_inc.glsl
Add shader baker to project exporter.
2025-05-27 12:45:27 -03:00
scene_forward_clustered.glsl
Fix lightmap dynamic objects with physical lights
2025-07-17 20:58:03 -03:00
SCsub
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