Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
bf6f3881a1e52c205050d6d167d27cfb698149f4
godot/scene
History
BastiaanOlij bf6f3881a1 Align primitive defaults to default collision shape sizes
2017-06-19 21:40:16 +10:00
..
2d
Texture rect_region drawing now clamps UV to avoid bleeding. This avoids scenarios like single-texture tilemap tiles leaking pixels to the next tile when filter is enabled on it.
2017-06-18 22:55:02 -03:00
3d
Merge pull request #9208 from Calinou/tweak-default-fov
2017-06-16 17:51:04 +02:00
animation
renamed all Rect3.pos to Rect3.position
2017-06-09 15:54:02 +02:00
audio
-Added AudioStreamPlayer2D, for 2D positional sound
2017-06-18 21:07:32 -03:00
gui
-Fix freezes caused by etccomp2, closes #9183
2017-06-16 21:49:37 -03:00
io
Rename [gs]et_pos to [gs]et_position for Controls
2017-04-10 08:27:34 +02:00
main
-Fix freezes caused by etccomp2, closes #9183
2017-06-16 21:49:37 -03:00
resources
Align primitive defaults to default collision shape sizes
2017-06-19 21:40:16 +10:00
register_scene_types.cpp
-Added AudioStreamPlayer2D, for 2D positional sound
2017-06-18 21:07:32 -03:00
register_scene_types.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_string_names.cpp
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
scene_string_names.h
Add "Godot Engine contributors" copyright line
2017-04-08 00:11:42 +02:00
SCsub
Move other lone thirdparty files to thirdparty/misc
2017-04-28 21:19:25 +02:00
Powered by Gitea Version: 1.24.5 Page: 485ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API