Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
bf9db223528ff608dd93a080be963c0efad723dd
godot/modules/csg
History
Rémi Verschelde d55e335026 Merge pull request #44718 from hoontee/fix-44713
Properly handle empty CSGShapes
2020-12-27 11:37:36 +01:00
..
doc_classes
Reference the online documentation in collision layer/mask properties
2020-08-03 13:58:51 +02:00
icons
Optimize SVG using svgcleaner --multipass
2020-10-25 10:02:37 +01:00
config.py
Merge pull request #37436 from akien-mga/doc-node-renames
2020-03-30 20:32:11 +02:00
csg_gizmos.cpp
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
2020-12-04 19:34:50 -05:00
csg_gizmos.h
Rename EditorNode3DGizmoPlugin "get_name" to "get_gizmo_name"
2020-12-04 19:34:50 -05:00
csg_shape.cpp
Merge pull request #44718 from hoontee/fix-44713
2020-12-27 11:37:36 +01:00
csg_shape.h
Add override keywords.
2020-07-10 13:56:54 +01:00
csg.cpp
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
csg.h
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
register_types.cpp
Style: clang-format: Disable KeepEmptyLinesAtTheStartOfBlocks
2020-05-14 16:54:55 +02:00
register_types.h
Adding missing include guards to header files identified by LGTM.
2020-03-23 04:52:36 -04:00
SCsub
SCons: Format buildsystem files with psf/black
2020-03-30 09:05:53 +02:00
Powered by Gitea Version: 1.24.5 Page: 608ms Template: 17ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API