Logo
Explore Help
Sign In
noahbackus/godot
1
0
Fork 0
You've already forked godot
Code Issues Pull Requests Actions Packages Projects Releases 2 Wiki Activity
Files
bf9db223528ff608dd93a080be963c0efad723dd
godot/scene
History
Marcel Admiraal dc8c29ee95 Update GraphEdit connection to reflect new signal name
2020-12-26 09:48:40 +00:00
..
2d
Merge pull request #44640 from nekomatata/joint2d_update_body_transforms
2020-12-25 14:59:53 +01:00
3d
Merge pull request #44535 from Demindiro/fix-joint-rid-not-passed
2020-12-23 16:08:06 +01:00
animation
Add animation reset track feature
2020-12-20 12:45:08 +01:00
audio
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
debugger
Reorganized core/ directory, it was too fatty already
2020-11-07 20:17:12 -03:00
gui
Update GraphEdit connection to reflect new signal name
2020-12-26 09:48:40 +00:00
main
Rename Control margin to offset
2020-12-23 06:25:56 +00:00
resources
Rename Control margin to offset
2020-12-23 06:25:56 +00:00
register_scene_types.cpp
Rename the TextureProgress node to TextureProgressBar
2020-12-14 21:35:13 +01:00
register_scene_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
scene_string_names.cpp
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
scene_string_names.h
Rename CanvasItem's hide signal to hidden
2020-12-08 12:14:15 +00:00
SCsub
SCons: Add explicit dependencies on thirdparty code in cloned env
2020-12-18 10:29:34 +01:00
Powered by Gitea Version: 1.24.5 Page: 1016ms Template: 6ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API