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c0d189fbb85cbfc1b7e91e38d882e123730f7e98
godot/scene
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Rémi Verschelde c0d189fbb8 Merge pull request #60955 from pfertyk/issue-60668-fix-get-breakpointed-lines-crash
Fix `get_breakpointed_lines` crashing Godot
2022-05-18 22:55:30 +02:00
..
2d
Add motion parameter to toggle whether recovery is reported as a collision
2022-05-18 16:40:29 +02:00
3d
Merge pull request #60599 from rburing/rest_on_recovery_param
2022-05-18 17:36:24 +02:00
animation
Merge pull request #60774 from TokageItLab/root-seek-mode
2022-05-18 15:24:21 +02:00
audio
Use switch consistently in _notification (scene folder)
2022-02-15 18:44:55 +01:00
debugger
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
gui
Merge pull request #60955 from pfertyk/issue-60668-fix-get-breakpointed-lines-crash
2022-05-18 22:55:30 +02:00
main
Merge pull request #61095 from BimDav/get_node_and_resource
2022-05-18 15:19:17 +02:00
multiplayer
Replace most uses of Map by HashMap
2022-05-16 10:37:48 +02:00
resources
Define some Theme data structures with using for readability
2022-05-18 18:17:47 +03:00
property_utils.cpp
Cleanup and move char functions to the char_utils.h header.
2022-02-04 11:35:01 +02:00
property_utils.h
…
register_scene_types.cpp
Implement TextMesh resource.
2022-05-13 08:20:22 +03:00
register_scene_types.h
…
scene_string_names.cpp
…
scene_string_names.h
…
SCsub
[Net] New replication interface, spawner and synchronizer nodes.
2022-02-04 14:56:30 +01:00
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