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c19bf7cda9a4da8b8fb73e7eaccb668f3b7fe84a
godot
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scene
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Rémi Verschelde
d2cd907e28
Merge pull request
#83705
from smix8/agent_y_velocity_.4x
...
Fix NavigationAgent3D stored y-axis velocity and make it optional
2023-10-21 15:51:53 +02:00
..
2d
Fix bug where TileMap will not update material correct on assignment
2023-10-16 21:02:46 -07:00
3d
Merge pull request
#83705
from smix8/agent_y_velocity_.4x
2023-10-21 15:51:53 +02:00
animation
Remove AnimationMixer bindings only bound in the editor
2023-10-16 17:56:14 +02:00
audio
Add a bus_renamed AudioServer signal
2023-09-15 13:02:03 +03:00
debugger
Fix arg count checks in SceneDebugger
2023-07-19 18:13:15 +02:00
gui
Merge pull request
#83626
from YuriSizov/control-less-is-more-as-in-less-excessive-notifications-is-more-performance
2023-10-20 15:12:11 +02:00
main
Allow normal maps on TileMaps that use texture padding
2023-10-18 14:55:44 +02:00
resources
Clean up some Editor, OpenXR, VideoStream code
2023-10-20 17:54:39 +02:00
theme
Merge pull request
#82653
from MewPurPur/simplify-region-folding-icon
2023-10-04 15:35:57 +02:00
property_utils.cpp
Extract ScriptInstance to simplify includes
2023-09-06 22:54:38 +02:00
property_utils.h
…
register_scene_types.cpp
Implement AnimationManager the base class of AnimationPlayer/Tree
2023-09-29 08:23:57 +09:00
register_scene_types.h
…
scene_string_names.cpp
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
scene_string_names.h
Use StringName consistently to refer to the Master audio bus name
2023-08-07 18:06:17 +02:00
SCsub
…