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c1abfd437ec89741cc975ab91bd2b55dbb8ae2f4
godot/modules/gdnative/nativescript
History
Juan Linietsky 69c95f4b4c Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
..
api_generator.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
api_generator.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
godot_nativescript.cpp
Optmized data sent during RPC and RSet calls.
2020-02-12 13:36:47 +01:00
nativescript.cpp
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
nativescript.h
Reworked signal connection system, added support for Callable and Signal objects and made them default.
2020-02-20 08:24:50 +01:00
register_types.cpp
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
register_types.h
Update copyright statements to 2020
2020-01-01 11:16:22 +01:00
SCsub
SCons: Use CPPDEFINES instead of CPPFLAGS for pre-processor defines
2019-07-03 09:59:04 +02:00
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