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godot/scene
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Juan Linietsky fd68bb2596 -Treat scalar conversions when calling functions as error, closes #24261
-Make shader editor display errors if exist when just opening it
-Make ShaderMaterial not lose parameters if opened in error.
2019-02-23 17:55:09 -03:00
..
2d
Ensure move and slide snap respects stop on slope, fixes #26180
2019-02-23 10:24:21 -03:00
3d
Ensure move and slide snap respects stop on slope, fixes #26180
2019-02-23 10:24:21 -03:00
animation
Merge pull request #26068 from luizcarlos1405/master
2019-02-20 22:30:41 +01:00
audio
Fix AudioStreams::stop possibly causing a small noise
2019-02-17 11:20:10 -03:00
gui
Make 'SplitContainer' update drawing only if actually needs to
2019-02-22 10:12:39 -03:00
main
Added a workaround to avoid crashes due to how TileSet editor works, fixes #23672
2019-02-22 17:42:29 -03:00
resources
-Treat scalar conversions when calling functions as error, closes #24261
2019-02-23 17:55:09 -03:00
register_scene_types.cpp
Scene: Ensure classes match their header filename
2019-02-12 17:21:48 +01:00
register_scene_types.h
Update copyright statements to 2019
2019-01-01 12:58:10 +01:00
scene_string_names.cpp
-Fixes to undo redo to avoid crash, closes #24251
2019-02-14 10:22:34 -03:00
scene_string_names.h
-Fixes to undo redo to avoid crash, closes #24251
2019-02-14 10:22:34 -03:00
SCsub
Move Penner easing equations to thirdparty/misc
2018-09-28 16:01:26 +02:00
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