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c2fbb40e9ab045a5eadbd013f3a23e54fce45191
godot/scene
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Rémi Verschelde e8bc100c81 Merge pull request #74054 from Rindbee/clean_up_owner
Avoid crash when adjusting a node tree that is not in the tree
2023-05-12 11:17:03 +02:00
..
2d
Make navigation mesh edge connections optional
2023-05-11 18:46:34 +02:00
3d
Merge pull request #76946 from AThousandShips/shadow_warning
2023-05-12 10:04:09 +02:00
animation
Merge pull request #76418 from reduz/method-bind-validated-call
2023-05-08 13:52:42 +02:00
audio
Merge pull request #70515 from stmSi/fix-hanging-audio-pitch-scale
2023-02-17 14:06:55 +01:00
debugger
Refresh filesystem when saving remote branch
2023-03-24 19:38:08 +01:00
gui
Add get_item_rect function to ItemList
2023-05-11 19:01:54 +02:00
main
Avoid crash when adjusting a node tree that is not in the tree
2023-05-11 08:57:39 +08:00
resources
Merge pull request #76946 from AThousandShips/shadow_warning
2023-05-12 10:04:09 +02:00
theme
Merge pull request #68429 from KoBeWi/PropertySettings
2023-01-06 22:59:29 +01:00
property_utils.cpp
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property_utils.h
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register_scene_types.cpp
Rework Navigation Avoidance
2023-05-10 05:01:58 +02:00
register_scene_types.h
…
scene_string_names.cpp
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scene_string_names.h
…
SCsub
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