Files
godot/modules
Malcolm Nixon c316eee929 Add bone update option to OpenXRHand to allow preserving original hand scale.
This is useful if the hand model is not weighted to support re-scaling to the users hands; or the hand is scaled to non-human sizes.
2024-01-15 23:55:13 -05:00
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2023-05-11 14:32:47 +02:00
2023-10-04 19:55:11 +09:00
2024-01-04 09:56:43 -05:00
2023-12-11 09:01:24 -06:00