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c4e24d2b3bcfefc8cd4a3ec0d44802a24ef7ef79
godot/servers/rendering/renderer_rd/shaders/forward_clustered
History
QbieShay 41a2b0e83e Added premult alpha blending to 3D (spatial) shaders.
Co-authored-by: jitspoe <jitspoe@yahoo.com>
Co-authored-by: Clay John <claynjohn@gmail.com>
2024-05-01 00:53:29 +02:00
..
best_fit_normal.glsl
Use best fit normals for storing screen space normals
2023-12-21 14:41:29 -07:00
scene_forward_clustered_inc.glsl
Use best fit normals for storing screen space normals
2023-12-21 14:41:29 -07:00
scene_forward_clustered.glsl
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
SCsub
Make dependencies with shader includes in subfolders
2022-09-26 12:29:19 +10:00
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