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c4e49b4aed4f872cb9bcfad3e32e856429dd787e
godot/modules/mono/editor
History
Rémi Verschelde c3954a01aa Merge pull request #112874 from AbsoluteMoose/def_val_generator_initializer_fix
Prevent C# source generators from fully qualifying members assigned to within an object initializer
2025-12-01 11:48:40 +01:00
..
Godot.NET.Sdk
Handle initializer case in FullyQualifiedSyntax
2025-11-29 08:54:49 -06:00
GodotTools
Change MSBuildPanel to EditorDock
2025-11-25 21:26:50 +01:00
script_templates
SCons: Properly NoCache all text files
2025-01-16 16:59:12 -06:00
bindings_generator.cpp
GLTF: Make handle binary image mode enum type-safe
2025-11-04 10:42:11 -08:00
bindings_generator.h
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
code_completion.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
code_completion.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
editor_internal_calls.cpp
Editor: Restructure editor code
2025-07-04 18:18:22 +02:00
editor_internal_calls.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
hostfxr_resolver.cpp
[Windows] Drop support for Windows 7/8/8.1.
2025-05-30 17:30:23 +03:00
hostfxr_resolver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
semver.cpp
…
semver.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
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