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c5a70dbeeb7ca4f194cc7a8c9cdc73fbcde2b0ca
godot/modules/fbx
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zodywoolsey a54301ef75 fix fbx runtime import not generating meshes properly
Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
Co-authored-by: K. S. Ernest (iFire) Lee <fire@users.noreply.github.com>
Co-authored-by: Naming-things-is-hard-btw <ahmadmhamad12331233@gmail.com>
2025-04-27 10:55:46 -06:00
..
doc_classes
Rename FBX2glTF binary path setting back to 4.2 name
2024-05-30 23:42:11 +02:00
editor
Remove TOOLS_ENABLED checks from editor/
2025-03-14 18:13:16 +01:00
extensions
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
config.py
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
fbx_document.cpp
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
fbx_document.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
fbx_state.cpp
Add ufbx for FBX importing
2024-02-23 22:33:04 +01:00
fbx_state.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
register_types.cpp
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
register_types.h
Style: Replace header guards with #pragma once
2025-03-07 17:33:47 -06:00
SCsub
fix fbx runtime import not generating meshes properly
2025-04-27 10:55:46 -06:00
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