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godot/modules/jolt_physics
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Rémi Verschelde 5a8b7188af Merge pull request #101044 from mihe/jolt/revert-100533
Revert "Stop reporting contacts for sleeping bodies when using Jolt Physics"
2025-01-03 00:50:13 +01:00
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joints
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misc
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objects
Improve performance with many static/sleeping bodies when using Jolt Physics
2025-01-01 21:30:02 +01:00
shapes
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spaces
Merge pull request #101044 from mihe/jolt/revert-100533
2025-01-03 00:50:13 +01:00
config.py
Jolt: Update to commit f094082aa, adding RISC-V, PPC64 and LoongArch support
2024-12-21 15:15:50 +01:00
jolt_globals.cpp
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jolt_globals.h
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jolt_physics_server_3d.cpp
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jolt_physics_server_3d.h
Make RID allocation thread-safe when using Jolt Physics
2024-12-13 00:39:42 +01:00
jolt_project_settings.cpp
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jolt_project_settings.h
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register_types.cpp
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register_types.h
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SCsub
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