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godot/scene
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Rémi Verschelde b2aeb02e7d Merge pull request #16530 from AndreaCatania/rays
Improved ray shape (2D and 3D) by addiing the possibility to act as r…
2018-02-19 22:15:49 +01:00
..
2d
Improve CollisionObject/CollisionObject2D warning message
2018-02-19 21:48:31 +01:00
3d
Improve CollisionObject/CollisionObject2D warning message
2018-02-19 21:48:31 +01:00
animation
Remove duplicate "autoplay" property
2018-01-25 16:17:35 +02:00
audio
Merge pull request #15910 from robfram/fix-audio-signal-issue-15895
2018-02-01 16:54:31 +01:00
gui
Merge pull request #16652 from aragar/FixQuotationInString
2018-02-19 22:12:53 +01:00
main
Clean up some bad words from code comments
2018-02-17 16:00:39 +03:00
resources
Merge pull request #16530 from AndreaCatania/rays
2018-02-19 22:15:49 +01:00
register_scene_types.cpp
BMFont loading direct support from .fnt files.
2018-01-16 17:58:04 -03:00
register_scene_types.h
Add missing copyright headers and fix formatting
2018-01-05 01:22:23 +01:00
scene_string_names.cpp
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
scene_string_names.h
Renamed tree_exited to tree_exiting. tree_exited is now used for actual out of tree notification.
2018-01-12 08:29:24 -03:00
SCsub
disable caching for targets using helper functions
2017-11-28 23:24:12 -04:00
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