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c6400a8fe41f87b0170d2d0a2c843ef9cdb15a1c
godot/servers/rendering/renderer_rd/forward_clustered
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Rémi Verschelde 5b6d9a7dd8 Merge pull request #95659 from clayjohn/RD-sky-affect
Ensure `fog_sky_affect` is used even when using a background color
2024-08-16 23:49:58 +02:00
..
render_forward_clustered.cpp
Merge pull request #95659 from clayjohn/RD-sky-affect
2024-08-16 23:49:58 +02:00
render_forward_clustered.h
Make RenderSceneData take projection correction into account
2024-06-27 10:44:30 +10:00
scene_shader_forward_clustered.cpp
Merge pull request #86516 from jsjtxietian/fix-camera-direction
2024-07-18 10:45:20 +02:00
scene_shader_forward_clustered.h
Added premult alpha blending to 3D (spatial) shaders.
2024-05-01 00:53:29 +02:00
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