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c680c7cffe3e558e5c48a2cf160bf4bd3f2fa4f8
godot
/
drivers
/
d3d12
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Rémi Verschelde
efa587ad36
Merge pull request
#87795
from RandomShaper/d3d12_dont_leak_please
...
Direct3D 12: Avoid terrible leak related to command allocators
2024-02-02 12:04:25 +01:00
..
d3d12_context.cpp
Merge pull request
#87670
from RandomShaper/d3d12_16bit
2024-01-29 13:18:00 +01:00
d3d12_context.h
Direct3D 12: Fix and enable custom debug printing
2024-01-25 10:42:39 +01:00
d3d12_godot_nir_bridge.h
…
d3d12ma.cpp
…
rendering_device_driver_d3d12.cpp
Merge pull request
#87795
from RandomShaper/d3d12_dont_leak_please
2024-02-02 12:04:25 +01:00
rendering_device_driver_d3d12.h
Acyclic Command Graph for RenderingDevice.
2024-01-08 14:54:56 -03:00
SCsub
[D3D12] Add support for building with pre-11.0.0 MinGW versions, make PIX runtime opt-in.
2024-01-26 20:43:18 +02:00